T.Ed Pro Terrain & World Editor
Rating
Downloads
: 219
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Price :
Shareware
Size :
7.63MB |
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Version : 5.0 |
New Release
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OS
Win98 , Windows2000 , WinXP
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Terrain and world editor
Summary of Purpose:
T. Ed is a complete solution for making huge outdoor worlds:
The technique behind designing plus using terrain objects may be a minefield associated with choices, as there are usually so many different ways of doing it!
T. Ed is designed primarily with regard to games programmers and 3D artists to make all those choices easier. There are 2 main categories regarding terrains in games, Mesh and Dynamic/LOD. T. Ed can help in the progress both!
T, Ed is really a dedicated terrain tool to allow the creation associated with small to large nylon uppers landscapes, either as the series of blocks, or even as a single surfaces. It allows for outstanding blended textures either simply by using vertex alpha or even by rendering a Supertexture for each terrain block out.
T. Ed Can be utilized since a stand alone planet editor or as the wraparound for the favorite degree creation software:
On is actually own, it can today process props like structures, trees, bridges and also 3d sprites or basic animated meshes like swaying trees! Utilizing the supplied program code (darkbasic and blitzbasic formats) you can reload almost everything from the suns position to the script upon a prop, (ie the particular key number needed to open up a door! )
When using as a wraparound, you can load within a building/level from point out.. CS4, self lightmapped along with its own properties, location it on the surfaces, lightmap it to the particular terrain, and then place trees around it and so on. The best thing regarding the way T. Ed utilizes the meshes means you can keep the building/levels internal properties all the way to your game globe. Also, because teds conserve file simply references the particular mesh, any updates towards the original mesh will stream through, without the want for re importing in to TED!
With an easy to use and learn interface, featuring mouse look and game walk controls, you will be travelling your own virtual lanscape in moments.
The software and exports also take into accounts the problems of using entity/texture alpha with vertex alpha, and has features designed in to eliminate those dreaded problems.
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Requirements :
1Ghz 256MB 3D Card DirectX8
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