Rating
Downloads
: 276
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Price : 79
Demo
Size :
33.66MB |
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Version : 2.04 |
Major Update
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OS
WinXP , Windows2000 , Windows Vista Starter , Windows Vista Home Basic , Windows Vista Home Premium , Windows Vista Business , Windows Vista Enterprise , Windows Vista Ultimate , Windows Vista Home Basic x64 , Windows Vista Home Premium x64 , Windows Vista Business x64 , Windows Vista Enterprise x64 , Windows Vista Ultimate x64
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Texturing 3D-Models with layers, sculpting.
The main aim of the system is detailing and texturing of a 3D-object which has already been produced in another 3D-packet. Important top features of This program : 1) In input you provide an OBJ file of 1-100 thousand polygons, preferably with UV-mapping in place. At output you get either an object of 1-10 million polygons or textures of normals, displacement, color, transparency and specular. Maximal consistency size is 4096 per 4096. Fully seamless texturing provided! 2) Drawing alleviation detailing, color, specular and transparency on a models surface. 3) All you previously did in 2D now can be carried out in 3D - editing with layers, cloning surface areas, image transforming on surface, Copy/Paste, filling sealed areas, gradient filling, filling area inside contour, deepening, lightening, smoothening, sharping plus so on. 4) Little geometry details get immediately added onto normal chart, while large ones improve the geometry. As the result, a subject of forty to 80 thousand polygons displayed on screen appears like 5 to ten million polygons due to comprehensive normal map. 5) Regular map gets instantly shaped, so you can look at the object in low-polygonal mode and quickly notice how it is heading to try your video game or scene. This really is especially important for developing video games. 6) You can quickly add details, applied together a spline, such since chains, bandages, fringe, freezer. Details can be brought in from 3D objects plus from images. 7) Writing instruments you draw with include plenty of channels : depth, color, specular, eraser mask. This allows a person to considerably accelerate the particular object detailing as a person can both apply comfort detailing and draw along with color. 8) Although This program is more oriented regarding small detailing, it enables for global object customization, and sculpting too. It is simple to bend a hand or even a finger, enlarge the mind, change object proportions or even posture. 9) You may fix several points upon the objects surface plus pull one of all of them to find the object smoothly deforming.
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Requirements :
CPU:1000Mhz, RAM:512Mb (1024Mb), Video: Radeon 9600/Nvidia 5600 128Mb (256Mb), DirectX 9.0c
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